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- Provide appropriate status information depending on game type (for example, character health, ammunition, score) clearly. Make sure the amount of status information is not excessive; one or two status indicators are plenty for most games.
- Provide clear feedback on essential elements in the game: when a level is completed, when a bonus level is reached, when the players achieve something (score a goal or kill an enemy).
- Essential elements need visual feedback so that the game is playable without sounds.
- In multiplayer games, provide clear feedback about who has won and lost. Communicate to the user about their performance by using "you" instead of a name or color symbol.
- In multiplayer games, after the user has sent a challenge to a friend, provide feedback that the challenge has been sent successfully
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